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Tongue How to patch 3ds
Posted by: Rathlacken - 01-10-2017, 08:12 AM - Forum: General - Replies (1)

Just got homebrew on 3ds and it already had mgba installed however I dont know if it's the most recent version. I downloaded the 5.2 and replaced it with the mgba folder on my 3ds. I dont know if this is what I was supposed to do or not because I cant find instructions on how to patch it.

Also only attempted to patch due to practical inability to play a game i.e audio and glitches, I dont know if this was fixed or not..

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  Performance issues in Pokemon games
Posted by: forhonorandpizzas - 01-04-2017, 08:52 PM - Forum: General - Replies (14)

Seems like mGBA can't run Pokemon games at 60fps. Pokemon Emerald, for instance, definitely runs below 60fps, unlike other GBA emulators. Setting audio buffer to 512 improves a bit, but still doesn't reach 60fps.

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  FPS in 3DS
Posted by: Bomber Gamer - 01-04-2017, 02:00 AM - Forum: General - Replies (1)

Today I tested mGBA for 3ds homebrew (N3DS here). It's worked, but sometime with not so good fps, and chopped audio. I wonder if is it normal, and if the cia version is faster.

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  AGB and AGS Shaders bug
Posted by: Bomber Gamer - 01-03-2017, 06:11 PM - Forum: General - No Replies

I really like the AGB shader, and it work perfect with integer scaler (x2, x3, x4, etc) but it do not work perfectly, for example in full screen (4.5x for a 720p TV). In these case you start to see a really strong pixel color division, and it seems irregular. Try setting 4x and fullscreen, then see the difference. Can you add Integer Scaler for Fullscreen ou fix this? Thanks

One more thing. All the time i open mGBA i have to load the shader again and again.

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  Boktai 1 & 2 save bug
Posted by: WiiPlayer - 01-02-2017, 09:34 PM - Forum: General - Replies (2)

Hey guys, anyone can help me? I tried to play Boktai 1 & 2 but, after I configure the solar sensor setting, the game dont save on date 'n time settings, and if i try to create a new game he says "data not created" but in the android emulator (MyBoy) the game can save and load without problem. You guys know the problem?

Version of mGba: latest (dec 31)
ROM version: (U) downloaded from [snip]

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  Generic controllers + mGBA
Posted by: Bomber Gamer - 01-01-2017, 09:06 PM - Forum: General - Replies (1)

Hi, i have two chinese generic controller. One imitates a snes controles and other a dual shock, but no one works with mgba. Some keys can not me cleared when the controllers are pluged.

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  Super Mario Land 2 (GB) Crashes
Posted by: Flexico - 01-01-2017, 05:13 AM - Forum: General - Replies (2)

Most of the time when I try to enter the final level at the castle, the game screen goes white and stays there. Sometimes it lets me in, and sometimes it teleports me to a (seemingly) random level elsewhere on the map. I've tried it in Windows and Linux, and with different versions of the ROM. At first I thought it might have been a corrupted save file, but I deleted it and started fresh, and the same thing happened, even though the level wasn't unlocked yet. What's going on?

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  Change Settings in Linux?
Posted by: Flexico - 01-01-2017, 03:00 AM - Forum: General - Replies (9)

I just installed the Linux version, and there doesn't seem to be any kind of GUI; just the "mgba" command to run with the file name of the ROM. How do I program in my controller? I tried running the Windows version through Wine, but it crashed when I tried to load up a ROM. Is there at least a list of what keys are bound to what buttons on the console?

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  Pokemon Prism crashes randomly (GBC)
Posted by: massrefuse - 12-27-2016, 12:22 AM - Forum: General - No Replies

The new Pokemon Crystal hack "Pokemon Prism" seems to be crashing on mGBA randomly.

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  Fullscreen Question
Posted by: Grulug - 12-26-2016, 04:06 AM - Forum: General - No Replies

Is there a way for me to have mGBA load into Fullscreen when a rom is loaded? I am setting up an Arcade Frontend, LaunchBox and when a rom is selected and loaded I would like mGBA to go into fullscreen, is this possible?


Nevermind, added -f to the command parameters, thanks to Lordmonkus

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