01-03-2017, 06:11 PM
I really like the AGB shader, and it work perfect with integer scaler (x2, x3, x4, etc) but it do not work perfectly, for example in full screen (4.5x for a 720p TV). In these case you start to see a really strong pixel color division, and it seems irregular. Try setting 4x and fullscreen, then see the difference. Can you add Integer Scaler for Fullscreen ou fix this? Thanks
One more thing. All the time i open mGBA i have to load the shader again and again.
One more thing. All the time i open mGBA i have to load the shader again and again.