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Latest Threads
Trouble with 128kb saves ...
Forum: General
Last Post: Bionicobot
Yesterday, 09:50 PM
» Replies: 0
» Views: 22
Set mGBA to default setti...
Forum: General
Last Post: gadesx
06-04-2017, 01:05 AM
» Replies: 1
» Views: 235
Cannot figure out this co...
Forum: General
Last Post: Jun
06-01-2017, 09:48 PM
» Replies: 8
» Views: 364
Shaders edit
Forum: General
Last Post: gadesx
05-31-2017, 11:22 AM
» Replies: 0
» Views: 153
Forum: General
Last Post: SilverTheGamer
05-30-2017, 04:49 PM
» Replies: 2
» Views: 250
[Wii] input suggestion
Forum: General
Last Post: ThePhantomCancerLancer
05-28-2017, 01:53 PM
» Replies: 2
» Views: 268
mGBA 3DS homescreen forwa...
Forum: General
Last Post: noctis90210
05-28-2017, 12:29 AM
» Replies: 6
» Views: 731
Is there a way to use the...
Forum: General
Last Post: endrift
05-28-2017, 12:12 AM
» Replies: 1
» Views: 222
mGBA WON'T SAVE?! What am...
Forum: General
Last Post: DeadlyRevengexX
05-23-2017, 12:43 PM
» Replies: 8
» Views: 494
How do I get cheats to wo...
Forum: General
Last Post: cmartinHFD
05-20-2017, 08:16 PM
» Replies: 3
» Views: 696

  Trouble with 128kb saves for pokemon ROM hacks on Wii
Posted by: Bionicobot - Yesterday, 09:50 PM - Forum: General - No Replies

So, of all the GBA emulators available on the Wii, this one seems to run the fastest. However, all GBA emulators have trouble with detecting pokemon ROM hack save types, specifically 128kb. I have tried both the latest release and latest nightly, yet see no Override option for this. As I have limited access to a computer, having a single tablet with internet access, which sends data via bluetooth over to another tablet with a micro SD card slot, which goes into a USB adapter, and then is transfered to a regular SD card via Wiixplorer, I can't access the identifier for the ROM hack. If it helps, the hack is Pokemon Normal version.

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  Shaders edit
Posted by: gadesx - 05-31-2017, 11:22 AM - Forum: General - No Replies

Hi, I tried to edit some shaders, the author=endrift, ags001.shader
I'm only testing change values because I don't know programmation.

I tried to make the pixel to appear as separated like blocks simply, something like LCD Shader,
based in ags001.shader

mainly on     arrayX[0] = vec3(0.8, 0.8, 0.8);
                   arrayY[0] = vec3(0.8, 0.8, 0.8);
that values changes the RGB strength of the blocks around the pixels

I can put the files if endrift see this ok

Attached Files Thumbnail(s)
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  Cannot figure out this controller setup screen!
Posted by: Talkashie - 05-30-2017, 09:58 PM - Forum: General - Replies (8)

I've just switched over to this emulator after having a myriad of issues with VBA, and I am liking it so far. One major issue I am having right now is that I can't seem to change any of the options on the "Controllers Settings" menu. Hitting the refresh button seems to change everything, pushing buttons on my controller doesn't change any of the settings, and "set all" seems to do nothing.

Please, please, could you simplify the controller setup screen? Am I missing something obvious here, or am I just too stupid to figure this out? Sad

EDIT: Been messing with it for about an hour, still can't get it to work right. Mapping a button seems to inexplicably change another mapped button. Hitting "refresh" also seems to change my settings.

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Posted by: SilverTheGamer - 05-28-2017, 11:33 AM - Forum: General - Replies (2)

I know that GBA wireless will be added, but, i'm not saying you should do it now, or even this year, but will you add DS wireless functionality at one point? No other DS emulator has it, and you like implementing things other emulators don't bother with.

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Sad Set mGBA to default settings
Posted by: Bingo - 05-28-2017, 05:55 AM - Forum: General - Replies (1)

Hi everyone, I would like to set back the emulator to its original settings, the reason is I been playing around with all the configurations ( even keyboard combinations )to see wich one worked better for me, now that I know I would like to set mGBA to its default settings and then change only the settings that I know work better for my pc, I tried deleting the containing folder, and downloading again but the previous set up remains so there must be a config file somewhere in my PC that I cant find. I have windows 8.1, any help?

Been able to find a solution, I will mention it in case anyone else needs it, the config file for mGBA its created in C:\Users\Username\AppData\Roaming/mGBA folder, there its save personal configuration made to the emulator, in case you would like to reset to default everything just delete it, you may need to enable file option to see hidden files in windows to access AppData file

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Question Is there a way to use the link cable in GB/GBC games?
Posted by: ToastyEngineer - 05-27-2017, 04:54 PM - Forum: General - Replies (1)

I wanted to trade pokemon from Pokemon Red up to Crystal but I couldn't get it to work. GBA games work with the link cable, though.

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  [Wii] input suggestion
Posted by: ThePhantomCancerLancer - 05-26-2017, 12:56 AM - Forum: General - Replies (2)

The Gameboy Player and Gameboy Interface on Gamecube both support using a GBA as a controller.  If possible, this would be an awesome feature for mGBA Wii, as for now the only really good controller is the Gameboy Advance pad by Hori, which is quite expensive.  Would this be a possibility and/or has it been looked into?

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  mGBA WON'T SAVE?! What am I doing wrong??
Posted by: DeadlyRevengexX - 05-22-2017, 10:32 PM - Forum: General - Replies (8)

mGBA WON'T SAVE?! What am I doing wrong??by DeadlyRevengexX at 7:27 AM (37 Views / 0 Likes) 0 replies

  1. [Image: 423360.jpg?1495316692]

    Ok so, I just installed mGBA onto the 1GB SD card inside the apps folder in my 4.3u Wii, but NO instructions where given to me on how to make a roms and save folder.. Here's the even BIGGER problem: I want to save my GBA games and their save files onto my external Fat32 HDD instead of my 1GB SD. So here's what I did.. well guessed.. I created a mGBA folder inside of my external HDD and inside of it I made 2 folders, 1 entitled roms and the other saves. You know, since so many other emulators follow that pattern, I figured why not? Well.. I was very wrong. mGBA starts up fine, and all I have to do is find my roms folder after I click on USB, and it plays... very smoothly actually, and when I save.. it says it saved.. OK? Well, when I exit the game, restart my Wii, go back to USB, find the rom folder, and directly under the game I just saved it shows a save file! OH! Great! It HAD to of saved!! So I happily enter back into the game... andddd no saves. Every slot in game says new game, no loads.. nothing... I also really am not a fan of save states AT ALL. I like to play a game and save it as it was intended to get the most realistic experience possible.. but even if I try to save the state.. IT FREEZES!! and I have to restart the Wii by holding onto the power! On a positive note, I REALLY like how great mGBA plays, sounds, and looks on my Wii, and I would love to solve this problem soon.. can anyone help? Maybe I'm using an outdated version? I got it from the mGBA site.. so.. idk? Also I tried saving on 2 separate games, Metroid Fusion and Dragonball Z: Legacy of Goku 2, and the same things happened. I also know that it's not my harddrive as I run Nintendont games great, and all save.Thanks in advance! (Pun intended)

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  Not working on Windows XP? (InitOnceExecuteOnce not found in Kernel32.dll)
Posted by: MagusLOGS - 05-09-2017, 06:55 PM - Forum: General - Replies (3)

Hello, first i want to thank you for creating this great Emulator. mGBA works perfect on my Windows 10 System however it won't start on my secondary Windows XP x86 System which i use for playing Retro Games. I am getting the Error Message 'InitOnceExecuteOnce not found in Kernel32.dll'. Is there any solution for this or is it simply that mGBA doesn't supports Windows XP? Thanks in advance.

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  Building on Mac - issue with installing to usr dir?
Posted by: kfjustis - 05-09-2017, 04:19 AM - Forum: Development - Replies (2)

I'm not sure if this is worthy of an issue on the repo or just a problem with my environment, but I ran into the following error.

Problem with sudo make install

I did some searching and after reading this thread it looks like an issue with OSX El Capitan. I should also note that when running the sudo command, it never asked me for a password, which makes me think even more that this is a problem on my end. That being said, I've never tried to fix an issue like this, so if anyone has any tips or has possibly ran into the same issue please let me know.


My specs

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