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  Game freezes
Posted by: nierewa - 12-21-2024, 10:05 PM - Forum: General - No Replies

Hi,

I play Castlevania Aria of Sorrow (E) (Eurasia).
The game freezes suddenly if I kill an enemy.
Now it freezes if I go through a room.
So I can't end the game.

The log:

Warning: Illegal opcode: 0000e8bd

Game-Errors:

[GAME ERROR] GBA Memory: Bad memory Store32: 0x0000000C
[GAME ERROR] GBA Memory: Bad memory Store32: 0x00000010
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000000
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000002
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000004
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000006
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000008
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x0000000A
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x0000000C
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x0000000E
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000010
[GAME ERROR] GBA Memory: Bad BIOS Load16: 0x00000012
[GAME ERROR] GBA Memory: Bad memory Store16: 0x00000002
[GAME ERROR] GBA Video: Invalid video register: 0x04E
[GAME ERROR] GBA Video: Invalid video register: 0x056
[GAME ERROR] GBA Memory: Bad memory Store8: 0x00000000
[GAME ERROR] GBA Memory: Bad memory Store8: 0x00000001
[GAME ERROR] GBA Memory: Bad memory Store16: 0x00000002
[GAME ERROR] GBA Memory: Bad memory Store32: 0x00000004
[GAME ERROR] GBA Memory: Bad memory Store32: 0x00000008
[GAME ERROR] GBA Memory: Bad memory Store32: 0x0000000C
[GAME ERROR] GBA Memory: Bad memory Store32: 0x00000010

What can I do?

Thanks

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Question Controller Setup Help
Posted by: TheLBOE - 12-19-2024, 11:23 PM - Forum: General - Replies (2)

Hey There, I have a new ROG ally that I've set up with EmuDeck. I'm not new to emulation but I am new to EmuDeck and emulation station. I've started setting up mGBA and I can run the games just fine but I can't seem to change the controller layout. I've changed it from MGBA's settings multiple different ways and it works as expected if I open the room from mgba, but if I launch through emulation station I believe retroarch is overriding the controls. Is there any way I can have retroarch use the controls I've specified in MGBA or set the controls in retroarch as well? Happy to provide more information. Thanks!

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Question Seeking a Romhack
Posted by: linja - 12-07-2024, 02:22 AM - Forum: General - No Replies

Unusually, the Japanese release of M&L:SS happened _after_ that in the rest of the world, and they fixed some bugs, touched up some visuals, and added some more Italian gibberish. So what I'm seeking is the Japanese version of the game, but with European text and language options. Does such a thing exist?

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Bug Rumbles Forever?
Posted by: linja - 12-04-2024, 03:53 AM - Forum: General - No Replies

I have the latest release, on macOS 15.1.1, with a GameSir T4 Kaleid. When I enable Player features and turn rumble on in M&L:SS, controller keeps rumbling until I close the game. Just, constant, numbing the hands, additional rumble events have no effect.

I remember about a year ago, I played on a Linux machine with some e-waste USB controller and didn't have this issue. There are many things that could be causing this; anyone have any idea?

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  Pokémon Hacks
Posted by: Yannghg - 11-30-2024, 10:36 PM - Forum: General - No Replies

I asked chatgpt earlier how I can activate the hacks (all Pokémon in the wild should be shiny) but every time I save the hack and then restart mgba and then load the hack it never works or the hack code is no longer in the list, can someone help me personally, for example via discord???

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  Configure save state on 3DS
Posted by: goomba000 - 11-20-2024, 01:41 PM - Forum: General - No Replies

Hi all,

I'm using mGBA 0.10.3 on my 3DS and I noticed that sometimes, for a reason I haven't been able to determine, making a save state takes around 4 seconds instead of the usual < 1s.

Searching a bit I found this thread: https://forums.mgba.io/showthread.php?ti...nformation about disabling saving the screenshot in the state. By experimenting I found that on the Qt (Windows) port of mGBA, this setting in config.ini:
saveStateExtdata=31
becomes:
saveStateExtdata=30
when I disable the Screenshot under "Save State Extra Data".

I'd like to try to do the same thing on the 3DS to see if it speeds up the process of saving the state. However, saveStateExtdata appears under the [ports.qt] section of config.ini for the Qt port. Is there a way to do the same thing on the 3DS? Also, is there reference doc somewhere for the config.ini settings? (otherwise I will dig up the source I suppose)

Thank you

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  Any idea?
Posted by: Namint - 11-19-2024, 07:38 AM - Forum: General - No Replies

I can't start a game because using the keys that are need, like backspace aren't working. So I'm stuck on the start where the game is asking what language do I want to use and it won't progress when i press backspace or enter.

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Question RTC on PS Vita
Posted by: maka - 10-30-2024, 11:10 AM - Forum: Gaming - No Replies

I am playing Pokemon Unbound and everytime I start it up I get a message telling me to enable RTC but when I go into the settings there is no option to enable it. Is there another way to fix this?



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  Need help with destination location
Posted by: Guy71 - 10-13-2024, 06:15 PM - Forum: General - No Replies

Hello!

I just downloaded the latest 64-bit installer for desktops for mGBA. However, when I check all the required file destination location info, it only saves to a D:\RetroArch which I don't have or don't have anymore. It will not allow me to change even when it asks to be changed.

Can anyone help?

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  Master Pause Feature
Posted by: Amichi - 10-12-2024, 03:58 AM - Forum: General - Replies (2)

Hi,

Thanks for reading. mGBA has a master pause function, for example it's Ctrl+P for the Windows iteration. Is there a way to remap this feature to a different set of keys or buttons? Any assistance would be appreciated.

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