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ROM Hack Issue?
Last Post: Alexanman
03-31-2026, 04:01 AM
Assigning Hotkeys/ Volume...
Last Post: endrift
03-24-2026, 12:38 AM
Pokemon Yellow Pokemon Bo...
Last Post: don1116
03-11-2026, 01:47 AM
Emulator keeps closing
Last Post: endrift
03-10-2026, 11:05 PM
Cant properly map my Inpu...
Last Post: robertfulton
03-04-2026, 08:52 AM
Controller Issues with th...
Last Post: endrift
03-02-2026, 12:14 AM
Regarding the issue of ad...
Last Post: salamabici
01-27-2026, 04:23 AM
New Solar Sensor Device
Last Post: endrift
01-21-2026, 02:00 AM
Mono Audio issue on Wii p...
Last Post: endrift
01-16-2026, 08:00 AM
mgba pokemon firered leaf...
Last Post: endrift
12-27-2025, 02:13 AM

Forum Statistics
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  Hide Menu Bar
Posted by: Fenyx - 02-24-2018, 10:53 AM - Forum: General - Replies (1)

Is there anyway to hide the menu bar playing in window mode like when switch to fullscreen mode?

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  Multiplayer
Posted by: Kogeta - 02-23-2018, 03:17 PM - Forum: General - No Replies

I've been trying to play Pokemon in multiplayer, and i manage to make the two screens work but i can't make the two games connect together and the game says that the wireless adaptor isn't connected, what do i do?

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  Hardware differences between DS models
Posted by: Fortranm - 02-20-2018, 07:19 PM - Forum: General - Replies (3)

I just learned that different DS models have different ranges of potential base pointers for games like Gen 4 Pokemon.
Which one is the model that Desmume currently emulates, exactly? Is there a plan to make Medusa able to emulate different DS models?

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  Solar sensor emulation not working
Posted by: promytheus - 02-11-2018, 01:01 PM - Forum: General - Replies (2)

I am trying to play the first boktai game but the no matter what I do the solar bar remains empty.
I have tried maximum brightness but nothing is happening.

Has anyone any idea why?

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  multiplayer FireRed/LeafGreen
Posted by: jasmorak - 02-07-2018, 11:16 PM - Forum: General - Replies (1)

Im having trouble getting the two games to connect i get them to recognize and even link but as soon as the players go into the trade room or battle room the games have a connection failure and crash. If i could maybe get a bit of help setting up the emulator for 2 player my cousin and i would greatly appreciate it.

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  Gameshark Save Not Working
Posted by: LY K - 02-04-2018, 05:12 AM - Forum: General - Replies (4)

Hi  Smile


I want to import a finished Super Mario Advance 2 save to mGBA (Link:https://www.gamefaqs.com/gba/472572-super-mario-world-super-mario-advance-2/saves)

But after I clicked the 'Import GameShark Save' in the file tab and selected the save
Nothing happened!

Plz help

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  ZL and ZR Button Mapping Not Working? (3DS Build/Port)
Posted by: Hucz - 02-02-2018, 06:54 PM - Forum: General - Replies (5)

Hey endrift,
I just wanted to report back my testing of the latest build for the Nintendo 3DS. I am running the latest version/build of mGBA ported for the 3DS on my new Nintendo 2DS XL and noticed that when I mapped Interface keys to the ZL or ZR buttons, that they simply don't work. Which was unfortunate because I mapped the Cancel command to ZR and of course upon doing so, could not open the menu to reconfigue/assign the control to a different button. Thankfully I was able to edit the config.ini file and change the value from "15" to a different button, but so far no luck assigning any Interface command to either the ZL or ZR buttons on the new 3DS/2DS consoles. Also, I noticed there isn't a way to pull up the menu without first loading up a game? Maybe I'm missing a special button combo to do so, or can help contribute code to enable that feature if it doesn't currently exist.

Anyways, thanks for taking the time to read this!

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  .7z Archive Support (3DS Build/Port)
Posted by: Hucz - 02-02-2018, 04:15 AM - Forum: General - Replies (2)

Is there .7z or .zip support for the 3DS build? If so, which method of archiving should I be using? It failed to load a couple of .7z archives that I tried that contained .gba files inside. I'm just trying to save as much space on my microSD card as possible. Thanks in advance.

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  Libretro core vs. standalone?
Posted by: TBM - 01-31-2018, 02:54 PM - Forum: General - Replies (3)

I've been using the standalone for well over a year, but I'm wanting to be able to take advantage of the shaders that RetroArch lets you use compared to mGBA. In terms of accuracy, how does the Libretro core stack up to the standalone version on mGBA?

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  Game recording has problem.
Posted by: hohohappyday - 01-27-2018, 07:31 AM - Forum: Development - No Replies

This is a video as a PoKeMon Gold Korean version game playing by mGBA 0.6.1 Emulator record system.
record setting is high quality and GBC default resolution.
But I can't upload on this site, so instead under the link.
When goes end of video, screen and sound of sync haven't correctly equal.
(when small spreadsheet text is just ignore)
If you have idea this emulater latest version release, please solve this problem too.

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