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  Wii u gamecube controller adapter
Posted by: Jcmejia - 02-04-2016, 04:00 AM - Forum: General - Replies (1)

Will mgba support gamecube controller adapter for wii u

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  Pause when Pressing Top Buttons
Posted by: DaveTheMan - 02-04-2016, 01:32 AM - Forum: General - Replies (9)

When I click on File and other Stuff up the Top. The Game keeps playing and not Pause as I think it should

Can that be something Added to the Emulator?

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  GBASP shader broken
Posted by: Master_E - 02-03-2016, 07:45 PM - Forum: General - Replies (10)

[Image: en97fbe4w5bvu5y6g.jpg]

I've had this issue ever since I first used mGBA a few months ago. No matter if I reduce the size of the image or tinker with the shader settings, I only get a corner of the screen rendered. Oddly, it doesn't happen with any other shaders.

Screenshot taken on 0.4, but as I said I've had this issue for months.

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  Any thoughts on the Smach z?
Posted by: daas - 02-03-2016, 06:01 PM - Forum: Gaming - Replies (5)

I might be getting one. It sounds like the team for it is working to have emulators run on it also. I'll see what they do with kickstarter this time around, I'd be up for getting endrift one, Wink

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  How do I use cheats with MGBA on the Nintendo Wii?
Posted by: Natural - 02-03-2016, 10:23 AM - Forum: General - Replies (3)

Do I create a cheat folder or something? I thought this game had cheat support. There doesn't seem to be a cheat menu. Confused

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  Solus OS Issue
Posted by: Synlinux - 01-31-2016, 02:21 AM - Forum: General - Replies (4)

ive been running a newer linux os which runs and looks fantastic only issue is many emulators are still missing on it and need to be compiled or packaged. and MGBA is great but when i loaded a rom it was just audio the screen was black. not sure if its a problem with the emulator on Summon Night: Swordcraft Story as its not playable since i cant see a thing but it sounds fine and runs 100%

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  Borders on the Wii port?
Posted by: Hucz - 01-18-2016, 07:51 AM - Forum: General - Replies (2)

Hey I'm sure it's already supported and I've overlooked it, but does the Wii port have border support and if so, how would I configure it? Many thanks!

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Question Can be used skins?
Posted by: Arcade - 01-17-2016, 10:00 PM - Forum: General - Replies (5)

Hi friends!

I would like to ask whether it is possible to put "skins" to the mGBA.

I do not find any option to do this, everything else, it's a good emulator.

I would appreciate any information!

B. regards.

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  Can't load rom when another is Running
Posted by: DaveTheMan - 01-16-2016, 12:37 PM - Forum: General - Replies (10)

Not sure how I could explain it so I made a Video Showing What Happens:

https://www.youtube.com/watch?v=6v1RYe25...e=youtu.be

How can I fix this Problem or will it be something for the Next Version

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  Real Colors, Desaturation
Posted by: AngelofApathy - 01-12-2016, 02:47 AM - Forum: General - Replies (3)

Just wondering if mGBA will have options for desaturation like VBA-M has "Gameboy Colors" for certain games that oversaturate to compensate for the backlight.

http://emulation.gametechwiki.com/index....saturation

I tried to achieve it with shaders to no succeess. Are there any plans to add cg shader support?

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