Can be used skins? - Printable Version +- mGBA Forums (https://forums.mgba.io) +-- Forum: mGBA (https://forums.mgba.io/forumdisplay.php?fid=1) +--- Forum: General (https://forums.mgba.io/forumdisplay.php?fid=3) +--- Thread: Can be used skins? (/showthread.php?tid=364) |
Can be used skins? - Arcade - 01-17-2016 Hi friends! I would like to ask whether it is possible to put "skins" to the mGBA. I do not find any option to do this, everything else, it's a good emulator. I would appreciate any information! B. regards. RE: Can be used skins? - endrift - 01-18-2016 I'm not sure what you mean by skins. Can you be a bit more descriptive? RE: Can be used skins? - Arcade - 01-18-2016 (01-18-2016, 12:08 AM)endrift Wrote: I'm not sure what you mean by skins. Can you be a bit more descriptive? Firstly, many thanks for replying endrift. This is what I mean when I talk about the "skin" (theme). Pls see the picture : http://i65.tinypic.com/292lfro.jpg With kind regards! RE: Can be used skins? - endrift - 01-18-2016 I have no plans at the time to add anything of this sort. RE: Can be used skins? - Arcade - 01-18-2016 (01-18-2016, 06:46 AM)endrift Wrote: I have no plans at the time to add anything of this sort. I would like to thank you for your reply! It is a pity that this opportunity cannot be fully exploited It would be useful to highlight this more in future planning. B. regards. RE: Can be used skins? - byuu - 01-19-2016 For what it's worth ... back when I was using Qt for my GUI, it was one line of code to load in a Qt stylesheet from disk. If you look at the unholy abomination that is bZSNES: http://www.emutopia.com/index.php/downloads-emulators/item/290-nintendo-snes-sfc/380-bzsnes That was basically done solely with a single Qt stylesheet and a few PNG images. Now obviously, that was designed to look like an ugly VGA DOS program, but I imagine it's possible to make really nice program skins with it. If I were you, I probably wouldn't add support for this. But if you wanted to ... |