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  How to use cheats again..
Posted by: Mclane - 03-14-2016, 04:58 PM - Forum: General - Replies (4)


Desperately trying to enter codes correctly, I decided to have a play of Treasure excellent Gunstar Super Heroes and went to a page


Where the codes were entered as 4 separate lines for the Master Coder and 2 lines for the health cheat.

I've hit add new code and entered the 4 codes for the master one after the other and no matter what cheat device I select nothing comes up, so I then added them in pairs and hit Pro Action Replay and bingo I could see the codes with a button to view or hide them, so I hit add new set and entered the Health as a code pair separated like the others by a space and hit Pro Action replay and closed the cheats window to go back to the game, but my health just kept draining.

This leaves me with 2 outcomes, I'm entering the codes incorrectly or the codes on the site are wrong.

Any clues would be appreciated..Is there an entering format I'm doing wrongly?


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  how to run mBGA on linux?
Posted by: ninja85a - 03-07-2016, 02:01 PM - Forum: General - No Replies

hey im a bit of a noob with linux but how do i start using mGBA on linux ive downloaded it but when i open it archive manager starts up and im not sure what i have to do to start playing gba games cheers for the help Big Grin

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  Separate GB/C Load Page
Posted by: DaveTheMan - 03-05-2016, 11:48 AM - Forum: General - Replies (3)

I was wondering you have the Load Rom for Both GBA and GB/C Roms so I was wondering could you make 2 Separate ones to click on for Both Consoles?

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  Missing menubar
Posted by: torybanks - 02-28-2016, 10:10 PM - Forum: General - Replies (3)

I'm running mGBA on Linux (Ubuntu), but my mGBA lacks a menubar! (Which makes it impossible to create/load save files, mute audio, etc.) Is there something I can do to make my menubar appear?


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Sad mGBA quick save/load
Posted by: Zerok1ller - 02-28-2016, 05:04 AM - Forum: General - No Replies

Hello, I am very new to mGBA, and I have a small problem.. I was using retroarch and noticed none of the cheats work with emulator ( i use a few after i beat the game or if is a rpg i like to have low game time cheat.. idk why Undecided . So i changed it to use it straight (without retroarch) cheats work but then i noticed quick save/load doesnt work.. I use LaunchBox to start all my roms.. can launchbox have something to do with quick save (shift + f1) not work? thanks for the help in advance.

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  DS4 gyro support?
Posted by: walter10h - 02-27-2016, 03:24 AM - Forum: General - Replies (3)

I was wondering if it's possible to add support for the DS4 gyro using DS4Windows. I've tried mapping the DS4 gyro to axis so it would work, but it really doesn't work that well. It's actually pretty crappy.

I was wondering if I could request the feature.

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  Dolphin support
Posted by: TotalInsanity4 - 02-25-2016, 01:00 AM - Forum: General - Replies (2)

What are the odds that mGBA will be able to have a joybus link implemented in it at some point in the future (to play GameCube games that had GBA functionality)? I know that VBA-M is the go-to emulator for that kind of thing, but I tried it and it's sketchy at best, especially since all the guides that I can find were written about 5 years ago and I have yet to get it to successfully download a demo from the GameCube preview disc. This emulator caught my attention and looks promising, so I figured I'd ask here

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  Booted a GBC game!
Posted by: Alucard - 02-22-2016, 12:54 AM - Forum: General - No Replies

So I tried booting a GBC game out of curiosity...
Using nightly build 2/21/2016
Megaman Extreme http://i.imgur.com/Me1l165.png
Conker's Pocket Tales http://i.imgur.com/MtlSndi.png
Cut scenes don't work so well but it runs!
Awesome work endrift!

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  mGBA has stopped working
Posted by: TheCrach - 02-21-2016, 07:27 PM - Forum: General - Replies (7)

So when I try to play a .gba rom I get "mGBA has stopped working" and the only way to fix it is run in Windows 8 Compatibility Mode.

Any suggestions as to why this is.

[Image: r7PnkMj.png]

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  Framerate stuttering
Posted by: barrelbrawler - 02-21-2016, 03:23 PM - Forum: General - Replies (3)

I finally got around to play Mother 1+2 (J) with Tomato's english patch. The game works flawlessly in mGBA 0.4.0, however, there is tiny stutter every second when I move. It can look really jarring. It is happening on other games as well, such as Super Mario Advance. It also appears on VBA 1.8, VBA-M 1.8, latest VBA-M 2.0 beta and higan097. I have not yet got around to trying No$ or iDeaS. I was wondering if this is some kind of issue with my particular machine or some general GBA emulation or OpenGL issue? In Nestopia, playing the NES version of Mother, this issue is not present, but Tomato's translation isn't present for the NES version either. Sad

My specifications are as follows:
i3-2330M Sandy Bridge @ 2.2Ghz
Intel HD Graphics 3000
8GB RAM @ 665.1Mhz
Windows 8.1 64-bit
It is a notebook computer.

Unfortunately, I do not currently have access to a second computer to test with.

Here is two reddit threads I managed to search online which I assume describe the same issue:

It would appear from the explanation provided on that first link, that perhaps this issue is something that is intrinsic to GBA emulation and there is nothing that can be done for now? If that is the case, I can certainly live with it.

What I already have tried: look for updated driver for the manufacturer website (I had the newest), mess with the emulators' audio/video settings, disconnected second display (I have had programs in the past that did not like multiple displays for some reason), no dice. If anyone has more suggestions, I am all ears.

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