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Crashing when rewinding
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  void* outputFramebuffer for both GFX_LEFT and GFX_RIGHT
Posted by: Robin - 02-16-2016, 12:30 AM - Forum: General - Replies (1)

I'm trying to enable 3D mode in mgba. This line here

Code:
void* outputFramebuffer = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, &height, &width);

draws the left screen of the top screen. I want to simultaniously draw the right screen to enable 3D (like when you slide the 3D slider to the top). I have tried numerous approaches but nothing worked.

Code:
void* outputFramebuffer = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, &height, &width);
void* outputFramebuffer = gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, &height, &width);
Code:
void* outputFramebuffer = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, &height, &width), outputFramebuffer = gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, &height, &width);

and so on. Every time I got a compile error. What am I doing wrong? How is it supposed to work? Pleas help me.

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  How to Run GB/C Games
Posted by: DaveTheMan - 02-15-2016, 12:45 PM - Forum: General - Replies (13)

Well I just downloaded the Latest mGBG that has GB Game Support but I go to Load Rom and Does not allow me to see and Click on GB/C Roms.

So I was wondering how do I load GB/C Roms so I can test it?

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  Question on 3DS resolutions
Posted by: spacerobot - 02-13-2016, 01:35 PM - Forum: General - Replies (2)

What are the top screen resolutions on the 3ds as you cycle through the different settings. I expanded the image so it stretched the entire top screen and was wondering what that resolution was for Metroid ZM?

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  GameCube -> Game Boy Advance Adapter
Posted by: Hucz - 02-08-2016, 08:10 PM - Forum: General - Replies (2)

It seems no other homebrew application I've come across that runs on the GameCube or Wii has support for the Game Boy Advance to GameCube controller adapter, which seems essential to me if I wanted to play Game Boy games on my TV via a solid emulator. I'm sure there are huge technological challenges that explain why no one has been able to do it, but I feel if anyone was capable of it, it would be the creator of this fantastic emulator. What are your thoughts on this? Cheers.
[Image: 320px-GameCube-GBA-Link-Cable.jpg]

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  Steam Controller support?
Posted by: nicodemus - 02-08-2016, 02:11 AM - Forum: General - Replies (1)

Hey there! Loving all the great progress for mGBA!

Is there any possibility of facilitating Steam Controller support? I can't seem to map the controller correctly in the program. It may mistake it for a 360 controller.

This would be great if you could!

Thanks again!

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  Buffalo Classic USB SNES
Posted by: Knapperr - 02-07-2016, 09:49 PM - Forum: General - Replies (2)

Hey Everyone!

This is my first post here and I am loving the emulator is works perfectly! I just have a question, my buffalo classic USB SNES controller when I try to set up the configs all of the buttons work great except the L button keeps being treated the same as UP on the D-PAD (button #4). Not sure if this is just a bug or I am doing something wrong

Thanks guys! Loving this Emu so much

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  How to compile 3DS mGBA on Windows for newbies?
Posted by: Robin - 02-06-2016, 12:59 PM - Forum: General - No Replies

Hello, I was trying to compile the 3DS version of mGBA on my windows machine, but I don't know how to do it because I failed at CMake. Can somebody please write up a step-by-step guide? Much appreciated.

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  Does the mGBA 3ds support cheats
Posted by: Superbacon32 - 02-04-2016, 07:27 PM - Forum: General - Replies (1)

How does one use the cheat function if it's available?

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  mGBA 3ds: no emulator settings?
Posted by: thedicemaster - 02-04-2016, 06:29 PM - Forum: General - Replies (1)

I'm having some issues with some default settings with mgba, but these seem unchangeable:

the rom picker default recently got changed to "show all", but this creates a huge mess with all the other files.
I'd rather change it back to the old default: "show only supported files"

and I'd like to remap the in-game start/select buttons to X/Y, but while this should be possible with the game-settings it doesn't work because X/Y behavior is mapped to "game settings".

so is there any way to change these settings(show all/supported, and remap emulator buttons) on the 3ds version?

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  New 3DS XL Sound Issues
Posted by: hatebreedsrage - 02-04-2016, 04:15 PM - Forum: General - Replies (1)

I just installed mGBA 0.4.0 on my N3DSXL via Ninjhax Homebrew launcher and while testing out Castlevania Circle of the Moon and Mega Man Zero, the sound has a lot of static and is pretty terrible overall. Is this a known issue or is there something I should be doing differently?

Thanks!

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