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  mGBA crashes when I save to the battery.
Posted by: brownayy - 04-08-2018, 06:38 PM - Forum: General - No Replies

Hi

I've been using mGBA on my Macbook to play Mother 3 and have been experiencing some issues. I can load my save fine, and savestates are working, but when I go to save ingame, as soon as it begins saving mGBA crashes instantly. This is frustrating as I'm quite far into the game and I really need to be able to save ingame, so that when I die I can return to my savepoint. This isn't possible with savestates as I will lose my level progress.

I tried downloading the latest mGBA but I get this message when running:

Code:
Check with the developer to make sure mGBA works with this version of macOS. You may need to reinstall the application. Be sure to install any available updates for the application and macOS

I'm running MacOS High Sierra 10.13.4.

I have also tried loading the savestate, then moving the .sav file outside of the folder so mGBA would create a new one, just in case it was an issue with that save file. It did not work.

Help would be greatly appreciated

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Bug [medusa] Single screen recording?
Posted by: DeepWeeb - 03-29-2018, 02:56 AM - Forum: Development - No Replies

I tried to use medusa to record some game footage today, since it and mGBA are simply perfect for high quality footage. (But I couldn't do it since the maps in my controller were wrong and there was no option to remap it, please fix  Sad )

But a feature I think is more than needed would be the option to record just one screen (either top or bottom) since the aspect ratio of both screens only works if you're watching it on a phone  Confused

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  Multiplayer not working
Posted by: Jund - 03-28-2018, 10:48 PM - Forum: General - Replies (1)

I know that this is a known problem but does anyone know a work around or a development build that fixes this. Thanks

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  Linux controller mapping (Fedora)
Posted by: Arsenic Blimp - 03-11-2018, 03:17 PM - Forum: General - Replies (1)

I compiled mgba from source and it works fine otherwise but default control mapping is not even there. Nothing is mapped to the keyboard and only the analog does anything (dpad) when i plug in a ps3 controller. According to the help list:

"-C, --config OPTION=VALUE               Override config value"

Can I sue this to map new controls. How?

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  Golden sun emulation issues
Posted by: Duncan Idaho - 03-10-2018, 02:02 AM - Forum: General - No Replies

Hello, good day. I made an account to report an issue with Golden Sun USA/EUROPE ROM, when loaded the screen will flicker between black and the actual image. No amount of tweaking seems to fix it.

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  Controller Mapping Problem
Posted by: Sgrigz - 03-04-2018, 08:50 AM - Forum: General - No Replies

I am trying to use an xbox360 controller, and it appears the left analog stick has already been mapped to A,B,L and R. I want to map it to the d pad. Everytime I try to clear and bind it it doesn't work. Help would be MUCH appreciated

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  Random Freezes
Posted by: Fenyx - 03-03-2018, 07:38 PM - Forum: General - No Replies

Random Freezes at any point of any game while playing, stops the game completly and has to load the game again, at least playing in fullscreen mode.

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  Crashing on game load GM45 GPU
Posted by: Icoo - 03-01-2018, 05:45 PM - Forum: General - Replies (3)

Intel GM45 Express Chipset (Dell Laptop 1545), all games/roms crash the emulator and windows closes it. No error code comes up. Is it just to old of a machine?

Any ideas out there?

Cheers in advance

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  Disabling Audio
Posted by: Boku544 - 02-26-2018, 07:28 PM - Forum: General - No Replies

Would it be possible to implement the option to disable audio emulation in order to increase performance in the portable builds of mGBA?

I remember from when I was a young lad that disabling the audio in VBA would increase the speed of emulation. I wonder if something similar could be applied to mGBA for a performance boost. 

I can imagine something like this greatly improving the usability of the emulator on the 3DS and Vita, mainly the Vita. This could also have the benefit of allowing a Vita user to play their own music whilst in mGBA without it clashing against a given game's music (looking at you Pokémon!)

I understand that the development of emulators is more complicated than simply flipping a switch, so thank you in advance for your time and effort!

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  Hide Menu Bar
Posted by: Fenyx - 02-24-2018, 10:53 AM - Forum: General - Replies (1)

Is there anyway to hide the menu bar playing in window mode like when switch to fullscreen mode?

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