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  Problem with o3DS XL
Posted by: RaCuGa - 05-27-2019, 05:28 PM - Forum: General - Replies (3)

Hi,
I'm trying to use this emu to play my old GBA backups, but I have a problem with the Emu:
Everytime I open it it shows only a Black Screen... The lower screen only shows the white-triangle that selects teh archives, and also the screen shows the battery icon... nothing more. (if you need would upload a cap, but... it shows only that XD)
Is like the words were in black, as teh background... I can open folders, roms... but not the Options (pressing X) 'cause it leaves me to the HomeScreen.

I'm using LUMA 9.1, B9S, o3DS XL, using only Sysnand.
I have this same problem with other SD.
The Emu doesn't create any "config.ini", so I haven't edited anything.
Using the last mGBA version 7.2, the .CIA version. Had the same problems with 7.1.

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  mGBA does not start
Posted by: Amnesia1000 - 05-27-2019, 06:33 AM - Forum: General - Replies (1)

First of all forgive me if this post does not go in this section, I was going to post it in Development but it is not sure.

My problem is that when I try to start the emulator, it doesn't start. It starts from the terminal and I get this.

"[amnesia@manjaro mgba]$ ./mgba-qt
KCrash: crashing... crashRecursionCounter = 2
KCrash: Application Name = mgba-qt path = /media/amnesia/Games/.Emulators/mgba pid = 11151
KCrash: Arguments: /media/amnesia/Games/.Emulators/mgba/mgba-qt
KCrash: Attempting to start /usr/lib/drkonqi from kdeinit
sock_file=/run/user/1000/kdeinit5__0

[1]+ Stopped ./mgba-qt"

This is the GIT version compiled by me, but the compilation does not give error, so I guess the compilation is not the problem.

I wouldn't know which version doesn't work for me since I haven't used the emulator lately, but I always keep it updated from git.

I am on Linux Manjaro.

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  Messed up controller + changing palettes?
Posted by: ddubs - 05-25-2019, 07:18 AM - Forum: General - No Replies

I joined the mGBA forums just so I could get some help.

I'm playing mGBA through Steam and with a Switch Pro Controller, but the mappings keep messing up every time I close the settings. UP no longer works and LEFT becomes A. The same thing happens when I use either an Xbox One controller or a DS4 Controller.

Also, how do you change palettes? Is that a feature? I found old forum posts where admins said they were working on it, but that was 2 years ago. I can change the default palette, but I can't save or load palettes.

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  Metroid: Zero Mission (Randomized) crash
Posted by: Nicholas Steel - 05-22-2019, 06:28 PM - Forum: General - No Replies

Required:
Randomizer program (download link in the first post): http://forum.metroidconstruction.com/ind...559.0.html
mGBA v0.7.1: http://mgba.io/downloads.html
Metroid: Zero Mission (USA)
Gameboy Advance BIOS

The game it self seemingly crashed right here https://imgur.com/a/dX6bufT without crashing the program. I double checked that I didn't accidentally toggle Pause. This was about 10 to 15 minutes after making the transition from VisualBoyAdvance M to mGBA 0.7.1

Also annoyingly the Emulator doesn't log a bunch of stuff by default so when I go to view logs... it's an empty window.


Rewinding emulation allows me to continue... thankfully.

I just now noticed that going in to the Settings causes the Log Viewer to reset its configuration... (the tick boxes on the left change)



Attached Files
.zip   configuration.zip (Size: 1.19 KB / Downloads: 1)
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  Screenshot Button Issues
Posted by: BlueberryPancakes - 05-15-2019, 04:57 PM - Forum: General - Replies (4)

I have been having a problem with mGBA saving the button that I want to use to take screenshots. Originally it was set to F12, but using it only adjusted the brightness of my laptop screen. I changed it to the + button instead, but every time I close mGBA out, it doesn't map the screenshot command to any button so I have to set my preference again when I reopen it.

Is there any way that I can prevent having to set this up every time I reopen the game?

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  mGBA 7.1 Loading Crash
Posted by: Dontejohnson468 - 05-08-2019, 11:44 PM - Forum: General - Replies (1)

I installed version 0.7.1 of the emulator onto my New 3DS,
but every time I load up any GBA rom, it instantly crashes 
when the "Loading..." message is displayed on the touch screen.

Can anyone please tell me how to fix this issue?

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  3DS Cheats
Posted by: Dreamer - 05-07-2019, 04:22 AM - Forum: Development - Replies (2)

Hello! is it possible to add cheats to 3ds in SD CARD ROOT mGBA folder?

I want cheats.

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  mGBA for 3DS
Posted by: manf0001 - 04-27-2019, 08:06 AM - Forum: Development - Replies (1)

Hello,

I am wondering if these features will be implemented into the mGBA for the 3ds.

1) Will Mutliplayer for GB, and GBA games be available for the 3DS?

2) This would be a nice feature, but is there a way to play original gameboy games with the original Green?

3) Would be nice to see Border support too

Thanks

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  Help with adding Borders
Posted by: Gameboydayz - 04-26-2019, 08:24 AM - Forum: General - Replies (1)

I am currently running the wii version of mgba and can't find any tutorial specific to the wii. Would be great to have a border instead of the boring empty black space, I have seen a few good borders such as a full sized game boy advance and one of the best is one that has shaders that give an effect that makes the screen seem like it has scan-lines.
Huh

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  Buffer Size Issue
Posted by: JohnsonMcMahon - 04-13-2019, 08:13 PM - Forum: General - Replies (3)

I get stutters whenever my computers ASIO buffer size isn't set to 512, is there any reason for this? I don't suffer any issues like this in other programs or games

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