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  Solved - Config issues - any thoughts?
Posted by: Rashkavar - 12-09-2018, 10:13 AM - Forum: General - Replies (2)

I've looked around for a while now, found no relevant answers.  I've got mGBA installed on my laptop - a Linux Mint distro that's built off Ubuntu 16.04.  It'll load up a game just fine, but it doesn't seem to respond to any keys other than apostrophe (which advances 1 frame) and tab (which activates the speedy frame-skipping thing I think SNES9x came up with originally).

I've tried the default keys as listed by [man mgba], I've tried setting up a config file a couple of different ways.  There's no dropdown menus to work with that I can see (despite having seen them in screenshots online), or I'd be fine.  I must admit, not having a GUI config option puts me out of my depth immediately - by Linux user standards, I'm firmly in the camp that needs some hand-holding.

Anyone got some suggestions as to how to get it to accept keyboard input?  I'm probably missing something really dumb and easy, but I'm kinda out of ideas.

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  GBA games have corrupt save data?
Posted by: Ridley12 - 12-09-2018, 03:12 AM - Forum: Gaming - Replies (2)

So, I went to play Super Mario Advance 3, and it gave me "Your save data is corrupted." This also happened when I tried to play it on Visual Boy Advance. I have heard that changing the save type might help, but I'm not sure where to go to find the option.



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  Trying To Play WarioWare Twisted On mGBA On Windows 10
Posted by: techster21 - 12-04-2018, 08:09 AM - Forum: General - Replies (3)

Hello,

So I am trying to play WarioWare Twisted, a game that requires the Gyroscope, on a laptop running Windows 10. However, when I try to adjust the Gyroscope settings via the options, it has no avail  How can I use the Gyroscope feature on Windows 10?

Thanks all.

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  Virtual Gameboy printer
Posted by: FerdinandoPH - 12-01-2018, 09:04 PM - Forum: Development - Replies (2)

Hi!
I was just wondering if you could implement an option to make a virtual gameboy printer that instead of printing, it saves an image (.jpg or .png). It would be like in VisualBoy Advance
This is just an idea, but I think it could be nice
P.D : If you decide to do it, please enable this function in 3ds

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  Save File exists but will not load?
Posted by: kittiesandchaos - 11-27-2018, 02:06 PM - Forum: General - No Replies

Hello there. I have been playing PokeMon Sapphire on mGBA version 0.6.1.0 and I saved a state last night to state 7. This morning when I try to load that state mGBA says "Save state 7 failed to load". The save state file is in the folder with the other save files, it is the same size as all the others. Is there anyway to fix it so that save state will load? All the other save states load perfectly fine. I will attach the save file for reference if that helps.

Happy to add any other info if needed. Thank you in advance!



Attached Files
.ss7   Pokemon - Sapphire Version (U) (V1.1).ss7 (Size: 388 KB / Downloads: 0)
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Thumbs Up Can this be possible ?
Posted by: Konoz - 11-24-2018, 01:02 AM - Forum: General - Replies (1)

i recently got mGBA for my 2ds xl and i wanted to know if there can be any 
- any cheats ( like gameshark action replay etc )
- fastfoward
-filters
- made the games hd

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  How do I make custom VC icons with mGBA 3DS?
Posted by: YSBunny573 - 11-19-2018, 10:28 PM - Forum: General - Replies (1)

I really want to make custom GameBoy VC titles for games like Kirby Tilt 'n' Tumble or Game Boy Camera using mGBA, but there doesn't seem to be an option for it in New Super Ultimate Injector (NSUI) or any special tool. It would also be nice to be able to turn off the SGB borders and change the palettes as well. Thanks!

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  Help with adding cheat codes
Posted by: cibomatto2002 - 11-06-2018, 12:33 AM - Forum: General - No Replies

How do I add cheats I make from search memory to the Cheats? I don't see a add to Cheats or anything like that.


mGBA-build-2018-11-03-win32-5390-ed0a7c68eab07e4dca5b2744b2a45ef7b00917b1

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Thumbs Down Cannot build mGBA on Linux
Posted by: pinhead - 11-05-2018, 05:58 PM - Forum: Development - Replies (1)

Hello!

I've been trying for a while now but i can't compile mGBA on Fedora29 with cmake version 3.10.2. All recommended commands execute without any errors but in the end there are no files in either '/usr/bin' or '/usr/lib/. Has anyone else have that problem and/or a solution?

Thanks for your help!

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  Issues with 0.7 beta1
Posted by: Lightcatcher - 11-04-2018, 01:03 AM - Forum: General - No Replies

Despite my last thread (I'm still very happy) i found some problems with the newest beta:

Turtles II - Back From The Sewers (Gameboy)
Everytime you reach a new level you should hear a voice shouting "Cowabunga". And if you press pause there should be a voice shouting "Pizza Time". 
But instead of the voices you hear only a deep distorted noise. Sounds a little bit like a 8bit explosion sound.

Prehistorik Man (Gameboy)
In this case the music is buggy. Because actually you can't hear all 4 channels (Square 1, square 2, Wave, Noise). 
To be sure I downloaded the .gbs file and opened it with foobar2000 and the "Game Emu Player" plugin.
And now I can say that 0.7 beta1 only plays the Wave and the Noise channel with this game. Square 1 and 2 should be there but are inactive.
Here is a video how the game music should sound:
https://www.youtube.com/watch?v=Zji0hguQ1JU

That's all for now, but I let you know if I find more issues.

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