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Official mGBA Ports
#1
PlayStation Vita
Merged. Please see the downloads page.

Old builds: Nintendo 3DS
Merged. Please see the downloads page.
Old builds: Nintendo Wii
Merged. Please see the downloads page.
Old builds: PlayStation Portable (stalled)
Branch: psp
Latest: None
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#2
Sorry for sent an issue as my gratefulness but thanks for your work.

So now, how do I use the alpha port of wii? Until now, I have set my roms on SD root and sd:/gba folder with gba_bios.bin on each folder. But I just get a black screen with some lines above my tv, then I press A on my GC controller and dol sends me back to HBC.

Edit: Added image to display what I get on wii screen


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#3
mGBA for the Wii does not support loading the BIOS yet. However, it should be giving a list of files on the SD card when it starts. If it doesn't, that's a problem I need to sort out. The lines that are above the TV are probably it saying the current directory, and I need to figure out how to fix the overscan.
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#4
Thanks for this emu, it already runs much better than the classic VBAGx!

Will there be an updated wii binary with the Aug 25 changes? Changelog looks really nice
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#5
I'm hoping to release a first alpha for the 3DS in a few days, and since the 3DS, Wii and PS Vita ports all got merged into master today, I'll likely release a new alpha for all three at once.
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#6
(08-26-2015, 06:32 AM)endrift Wrote: I'm hoping to release a first alpha for the 3DS in a few days, and since the 3DS, Wii and PS Vita ports all got merged into master today, I'll likely release a new alpha for all three at once.

Great! So far the only thing needed for quicker testing would be to scroll through pages with left-right, and filter out the .sav files from the ROM list. Thanks again, the emu is really running awesome.
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#7
Ooh, I hadn't thought of left/right scrolling. I added key repeat, and also verifying that a ROM is in fact a ROM, but left/right scrolling should be easy to add.
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#8
(08-26-2015, 11:27 PM)endrift Wrote: Ooh, I hadn't thought of left/right scrolling. I added key repeat, and also verifying that a ROM is in fact a ROM, but left/right scrolling should be easy to add.

Thanks! This was really slowing me down when testing as many games as i could in every build.
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#9
Hi, hope it's okay to provide my test results from the Wii port the other day :3

ROMs test so far, using the latest alpha build -

Mother 3 (English ) - Full speed, even in battle, so timing hits is now possible and the speed doesn't chug down
Golden Sun 2 - Full speed as well in the tower and outside of the tower, didn't get into a battle yet, will test next time
Iridion II - Also full speed, framerate drops a bit during the story/arcade selection, but the level and ship selection, perfect
Final Fantasy V Advance - Also full speed, even in battle, something other GBA Wii emulators can't do
Final Fantasy VI - This game was badly ported (rushed) and suffers more than other ROMs in terms of speed and audio crackling

Aside from the audio crackling, this is shaping up to be a fantastic emulator, and I wish to thank you for your hard work, I'll be doing more
thorough testing today Smile
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#10
I just registered there to thank you so much for your efforts. Waiting there the 3ds port so bad Big Grin
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