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04-05-2017, 07:54 PM
(This post was last modified: 04-05-2017, 07:54 PM by HeavyMetalLoser.)
I just started using mGBA on my homebrewed Wii, and while I'm very happy with how smooth it runs games, I'm kinda bothered that I can't get it to display in the correct aspect ratio. It's too wide in 16:9 mode, and too skinny in 4:3 mode. I also want it to fill as much of the screen as possible, so I don't like Pixel Perfect mode.
I've tried adding "stretchWidth=.9stretchHeight=1.0" after [ports.Wii] in my config file like other have suggested, but it doesn't seem to actually do anything. Am I doing something wrong?
Also, Is it possible to transfer saves from the Wii version of VBAGX to mGBA for Wii?
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Try making the w in Wii lowercase, and make sure you have a newline between the two settings
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Finally got it. Setting Height to 0.95 and Width to 0.85 with my TV set to Full Widescreen gets me within .1% of the GBA's 3:2 and almost completely fills the screen (I like to reduce the display size just a tiny bit to make sure nothing gets cut off.)
I actually manually measured my screen, which came out to about 17.5 X 11.65 inches. A perfect 3:2 aspect ratio would come out to 17.475 X 11.65 inches, so this gets me as close as I probably will ever get until mGBA gets an option to do a 3x upscale to 480p.
So anyway, before I discovered mGBA I used VBAGX, so I was wondering if there was a way to transfer my saves over?
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you should be able to just use the same saves. I don't know what directory VBAGX puts them in, but just put them in the same directory as the ROMs.
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I just copied them from the /saves folder to /roms folder, and now they work. I can continue my playthrough of Emerald in 60 FPS now!
Although I did run into one problem: in Mario & Luigi: Superstar Saga the game crashes to a black screen and a horrible screeching noise after the file select screen. Is this an issue with the emulator in general or am I the only one having this problem?
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My european copy works (I'm seeing it running as I type, watching the intro of the game and fighting Bowser).
Did you try another dump? Or maybe it's a problem with the NTSC-US version.