09-04-2015, 08:49 PM
(09-04-2015, 08:42 PM)endrift Wrote: Known issue. It's a problem with how the 3DS does nearest neighbor resampling, I think. I'd need to make (more) changes to sf2dlib, or abandon it entirely, to fix that. I'm planning on doing the latter, hopefully soon.
Alright. I figured you would have seen that, pretty hard to miss. Looking forward to it!