09-05-2016, 06:59 PM
(This post was last modified: 09-26-2016, 02:23 AM by ShadowOne333.)
(09-05-2016, 06:43 PM)fox_whisper85 Wrote: Doesn't that game need some kind of special SRAM patch or something in order to run on emulators?Not that I know of.
It was working fine with a previous build from back before middle August I think, I can't recall what build exactly though, but the latest ones starting from September have given me this issue with only that game.
(09-05-2016, 06:58 PM)endrift Wrote: No games should need anything to run on emulators if the emulator is designed well.Thanks!
You might not have a clean dump, I can take a look a bit later to see what happens to me.
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EDIT: The save problem with Super Mario Advance 2 - Super Mario World seems to be affecting other builds as well.
The 3DS CIA build also does the same thing, as does the RetroArch nightlies of the mGBA core, whenever I save and try to load the save again it says "Unable to save" and starts the game from scratch everytime.
EDIT #2:
Okay I redownloaded the game, along with the builds after Sept. 24th and it all seems to be working okay now.
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