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How to compile the emulator with debugger enabled?
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you need to pass -DBUILD_PYTHON=ON to cmake (and make sure you have the python dev headers installed), and then rebuild. If all goes well, you'll have a directory called python in your build dir, which you can enter and do python setup.py install or develop. I don't recommend the former if you're not using a virtualenv. The interfaces kind of rough at the moment and you can't use it from the UI (although in master you can use it from the debugger with the source command). The API isn't documented yet since it's fairly in flux.
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RE: How to compile the emulator with debugger enabled? - by endrift - 07-22-2017, 04:36 AM

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