Running mGBA on the Wii through the Homebrew Channel, I find that the system hangs a lot and has other odd issues like:
- after exiting a game: hangs for a few seconds to 20 mins to >70 mins before returning to file menu
- write save state: delay of 2 seconds (normal!) to 20 mins
- there seems to be writing above the visible part of the screen. The first line I can see in the menu is the current location path e.g. "usb:/", then the second line is (up)
- after exiting a game, and the file menu pops up, sometimes it shows me the wrong info. For example, it shows the path "usb:/GBA_Roms/", but the file/folder list underneath is actually displaying the contents of the root usb directory "usb:/" Going (up) a level took >10 minutes. After I re-selected the GBA_Roms folder to select my game, the system hung again for >10 minutes, then showing "usb:/GBA_Roms/" again but still displaying the root directory's contents. Then selecting GBA_Roms again for fun, it system hangs for a few minutes and goes to usb:/GBA_Roms/GBA_Roms, which is a folder that doesn't even exist.
- due to all of this freezing, I rarely exit properly, and it seems like none of my savegames are sticking.
Any tips?
I have 2 partitions on the usb HDD. The first one is FAT32 with mGBA and my roms, and the other partition is NTFS because I had a bunch of wii games on it. Would this be contributing to these errors? Thanks in advance.
###Edit 1:
Did some more testing and googling. When using retroarch: Mother 3 seems to induce this post-close freeze 7 of 7 times. Riviera did 1 of 2 times. Mario Tennis I think worked as it should (0 of 4). Summon night: swordcraft story seemed to work normal (0 of 2). Is this special to mother 3? To 32MB games?
Using mGBA by itself, it still seems to hang a lot while exiting for a bunch of games.
- after exiting a game: hangs for a few seconds to 20 mins to >70 mins before returning to file menu
- write save state: delay of 2 seconds (normal!) to 20 mins
- there seems to be writing above the visible part of the screen. The first line I can see in the menu is the current location path e.g. "usb:/", then the second line is (up)
- after exiting a game, and the file menu pops up, sometimes it shows me the wrong info. For example, it shows the path "usb:/GBA_Roms/", but the file/folder list underneath is actually displaying the contents of the root usb directory "usb:/" Going (up) a level took >10 minutes. After I re-selected the GBA_Roms folder to select my game, the system hung again for >10 minutes, then showing "usb:/GBA_Roms/" again but still displaying the root directory's contents. Then selecting GBA_Roms again for fun, it system hangs for a few minutes and goes to usb:/GBA_Roms/GBA_Roms, which is a folder that doesn't even exist.
- due to all of this freezing, I rarely exit properly, and it seems like none of my savegames are sticking.
Any tips?
I have 2 partitions on the usb HDD. The first one is FAT32 with mGBA and my roms, and the other partition is NTFS because I had a bunch of wii games on it. Would this be contributing to these errors? Thanks in advance.
###Edit 1:
Did some more testing and googling. When using retroarch: Mother 3 seems to induce this post-close freeze 7 of 7 times. Riviera did 1 of 2 times. Mario Tennis I think worked as it should (0 of 4). Summon night: swordcraft story seemed to work normal (0 of 2). Is this special to mother 3? To 32MB games?
Using mGBA by itself, it still seems to hang a lot while exiting for a bunch of games.