10-31-2018, 10:53 PM
(This post was last modified: 10-31-2018, 10:56 PM by Lightcatcher.)
Dear endrift,
almost two years ago I discovered this site and mGBA. At that time I wrote this post:
Sound Quality & Palette Customizing
Since then I used mGBA more than any other emulator and updated to every new version of it. I may be a quite follower (never wrote another post) but I visited this site very often.
mGBA is still my favourite for GB, GBC and GBA games!
Yesterday I installed the 0.7 beta 1 version and was soooo impressed and really happy. Because finally mGBA has all the improvements I adressed in my post back in Februar 2017.
The sound is now absolutely clear for me in 0.7. I love it!
But my favourite improvement is the new color function for backgrounds and sprites.
And it is not just like I wished for it... it is even better!
VBA just had the option to customize the background color and all sprites. And until now I thought this is the best of what is possible in a Gameboy emulator.
It blew me away that mGBA 0.7 has two palettes for sprites! o_O I tried it with a few games and it looks awesome. In Zelda: Link's Awakening e.g. the second sprite palette is for all liftable items and some special effects. Thank you so much for this!
Thank you for bringing the features I wished for in the new version. And thank you for all the time and effort you put in this project. I really appreciate it!
almost two years ago I discovered this site and mGBA. At that time I wrote this post:
Sound Quality & Palette Customizing
Since then I used mGBA more than any other emulator and updated to every new version of it. I may be a quite follower (never wrote another post) but I visited this site very often.
mGBA is still my favourite for GB, GBC and GBA games!
Yesterday I installed the 0.7 beta 1 version and was soooo impressed and really happy. Because finally mGBA has all the improvements I adressed in my post back in Februar 2017.
The sound is now absolutely clear for me in 0.7. I love it!
But my favourite improvement is the new color function for backgrounds and sprites.
And it is not just like I wished for it... it is even better!
VBA just had the option to customize the background color and all sprites. And until now I thought this is the best of what is possible in a Gameboy emulator.
It blew me away that mGBA 0.7 has two palettes for sprites! o_O I tried it with a few games and it looks awesome. In Zelda: Link's Awakening e.g. the second sprite palette is for all liftable items and some special effects. Thank you so much for this!
Thank you for bringing the features I wished for in the new version. And thank you for all the time and effort you put in this project. I really appreciate it!