04-06-2024, 04:40 PM
So, since somewhat recently, every time I try to rewind in a game, the game usually crashes by accessing some incorrect memory addresses. This seems true for every GBA game I've tried.
It also tends to spew out some stuff about stub or illegal opcodes.
It seemed to work quite well before, but recently started breaking.
I'm on Arch Linux, so that brings a whole different mess there.
What should I do to try and remedy this?
It also tends to spew out some stuff about stub or illegal opcodes.
It seemed to work quite well before, but recently started breaking.
I'm on Arch Linux, so that brings a whole different mess there.
What should I do to try and remedy this?