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Trading in Pokémon.
#4
I concur, I'm having the exact same issue. Having two simultenous pokemon ROMs open in multiplayer tabs renders the effect shown in this image:
[Image: 3oq3beX.png]
Update: after rebooting the emulator several times (having the recommended video setting enabled), I manged to get them running side-by-side at 5-15 frames per second. At certain points they both shot up to 60 but it has been patchy. Testing whether trading works and I'll get back to you
[Image: jl1NeKP.png]

After testing several times, I have encountered the repeating issue of a communication error as spoken about in this thread: https://forums.mgba.io/showthread.php?tid=3336
[Image: xq0oKL8.png]
As shown in the images, I am running the current version of the emulator.
Could you provide us with any assistance or advice, endrift?
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Messages In This Thread
Trading in Pokémon. - by Meliodas - 09-17-2017, 03:31 PM
RE: Trading in Pokémon. - by endrift - 09-17-2017, 08:37 PM
RE: Trading in Pokémon. - by Meliodas - 09-17-2017, 10:27 PM
RE: Trading in Pokémon. - by BobKnobbins - 09-27-2017, 08:17 PM
RE: Trading in Pokémon. - by DaveTheMan - 10-02-2017, 02:42 AM

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