11-23-2023, 09:08 PM
I'm writing a script meant to run with arbitrary games that can read data and send it over a socket. It doesn't look like there's a way to directly read ROM data for GB games. Only `memory.cart0`. So if the script is asked to return data in bank 4 or whatever it may not be addressable and the data is unknowable. Any chance I'm missing some obscure way to get at the ROM? I'm much less familiar with GB/GBC than GBA, so let me know if I'm mistaken about something.
I'm coming from the context of BizHawk which uses Gambatte and does allow access to the entire ROM from lua under the domain they label "ROM".
I'm coming from the context of BizHawk which uses Gambatte and does allow access to the entire ROM from lua under the domain they label "ROM".