10-16-2023, 08:20 PM
(This post was last modified: 10-16-2023, 09:11 PM by BlazeMarshall.)
Long story short, I've been using the 32bit version of mGBA for a while, and am in the process of being convinced to switch to the 64bit version, as I do have a 64bit system... and it turns out, one of the games I'm using it for has weird bugs when played with a 32bit emulator, and I don't mean just mGBA.
However, one detail about the 32bit version has come to my attention that has me utterly confused, baffled, and a little annoyed.
Where are the .sav files? They're not where they should be. Are they hidden? the 32bit emulator can find and use them to load my saves no problem, but the file simply isn't there. Heck, even other 32bit emulators can find and use the save file. But there's no save file. Which means there's no save file for a 64bit emulator to read and use. The 64bit emulator creates a .sav file that is visible and right there where it should be. It didn't overwrite whatever arcane science the 32bit emulator is using, as switching between 32 and 64bit emulators, the 32bit emulator finds the old save file just fine, but the 64bit version only uses the visible one.
WHAT SORCERY IS AT PLAY HERE? Is it remotely possible to get the 64bit version to load the 32bit version's save file?
Or are these secrets not meant for mortal minds like mine?
However, one detail about the 32bit version has come to my attention that has me utterly confused, baffled, and a little annoyed.
Where are the .sav files? They're not where they should be. Are they hidden? the 32bit emulator can find and use them to load my saves no problem, but the file simply isn't there. Heck, even other 32bit emulators can find and use the save file. But there's no save file. Which means there's no save file for a 64bit emulator to read and use. The 64bit emulator creates a .sav file that is visible and right there where it should be. It didn't overwrite whatever arcane science the 32bit emulator is using, as switching between 32 and 64bit emulators, the 32bit emulator finds the old save file just fine, but the 64bit version only uses the visible one.
WHAT SORCERY IS AT PLAY HERE? Is it remotely possible to get the 64bit version to load the 32bit version's save file?
Or are these secrets not meant for mortal minds like mine?