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GBASP shader broken
#11
(02-21-2016, 11:45 AM)endrift Wrote: If you mean the super thick ones that are kinda random, then try tweaking the backlight brightness parameter. Otherwise, well, this shader was written as a joke. You can try turning the backlight brightness parameter to 0 and tweak the brightness in other places, or just don't use this shader.
Haha, was it? I kinda like it in some respect. I guess it's similar to when some people really like CRT shaders.
Anyway, yeah, that's what I meant. :]
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Messages In This Thread
GBASP shader broken - by Master_E - 02-03-2016, 07:45 PM
RE: GBASP shader broken - by endrift - 02-03-2016, 07:54 PM
RE: GBASP shader broken - by Master_E - 02-03-2016, 09:59 PM
RE: GBASP shader broken - by FistyDollars - 02-04-2016, 04:49 AM
RE: GBASP shader broken - by Leminnes - 02-20-2016, 10:05 PM
RE: GBASP shader broken - by endrift - 02-20-2016, 10:30 PM
RE: GBASP shader broken - by Leminnes - 02-21-2016, 06:25 AM
RE: GBASP shader broken - by endrift - 02-21-2016, 07:27 AM
RE: GBASP shader broken - by Leminnes - 02-21-2016, 08:34 AM
RE: GBASP shader broken - by endrift - 02-21-2016, 11:45 AM
RE: GBASP shader broken - by Leminnes - 02-22-2016, 03:53 AM

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