04-11-2016, 03:54 AM
Hello,
I recently got RetroArch v1.3.2 for the Wii and with it came the core for mGBA. I tried it and found that it works a heck of a lot better than VBA-Next! It's just more fluid, there's no signs of slowdown during certain points of the game, and there's no DSI exception errors (at least none I know of yet) of which I've been experiencing frequently with VBA-Next, and frankly I'm fed up with that.
I want to use mGBA for all my games, but the only thing stopping me is cheat support for it. Cheats don't seem to work with it and I've heard through other posts that it simply hasn't been implemented yet. I don't know if you guys have a hand in the RetroArch version of mGBA, but do you guys know if and when cheat support will be enabled for it??? Thank you guys for your time and attention.
I recently got RetroArch v1.3.2 for the Wii and with it came the core for mGBA. I tried it and found that it works a heck of a lot better than VBA-Next! It's just more fluid, there's no signs of slowdown during certain points of the game, and there's no DSI exception errors (at least none I know of yet) of which I've been experiencing frequently with VBA-Next, and frankly I'm fed up with that.
I want to use mGBA for all my games, but the only thing stopping me is cheat support for it. Cheats don't seem to work with it and I've heard through other posts that it simply hasn't been implemented yet. I don't know if you guys have a hand in the RetroArch version of mGBA, but do you guys know if and when cheat support will be enabled for it??? Thank you guys for your time and attention.