Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
is there anyway a shader could have a watermark
#1
as the title says is there anyway to have a shader have a transparent watermark?
the reasoning being
i want to see gba games that look like it was given the four swords adventures treatment

fsa used a texture to make two tiles that would otherwise look the same (eg two solid green grass tiles)
look diffrent

i want to do something similar but since i couldnt apply a static texture on always loading and unloading tiles
i figured a watermark with a transparent texture would be second best
Reply



Forum Jump:


Users browsing this thread:
1 Guest(s)

Powered By MyBB, © 2002-2024 Melroy van den Berg.