09-22-2015, 02:40 PM
(This post was last modified: 09-22-2015, 02:42 PM by ShadowOne333.)
(09-19-2015, 08:48 PM)askot Wrote: I removed binary from github, you can find new one here:
https://mega.nz/#!ycA2VAQJ!3NiImhbk0F5bv...5a2kZ5gi54
I also removed force video mode, but now it has scale reduction.
arguments=-rom|{device}:/{path}/{name}|-r|4|-reduceScale|75|-useCustomInput|-button_A|B|-button_B|Y
Render (filtering) modes are these:
-0, default
-2, unfiltered
-3, sharp
-4, soft
I will rework on this option.
So we can basically change the meta.xml file from the original mGBA and add the arguments:
Code:
<arguments>
<arg>-rom</arg>
<arg>sd:/roms/My rom.gba</arg>
<arg>-r</arg>
<arg>2</arg>
<arg>-reduceScale</arg>
<arg>75</arg>
</arguments>
I would just like if you could explain how to add/edit each of the arguments, since I still don't know how to change most of them, only filter so far. For example, what does the -rom argument do?
What about -r and 75? And how can we add the button mapping argument?
I am going for the original mGBA aspect ratio (which occupies the whole screen), and the button B as GBA A and X as GBA B for comfort.
Have you tried to contact endrift to see if she can add the filter, scaling and button mapping to the official repo?
I know the latest builds have included options for frameskip in a menu, so perhaps she could add them easily to the official nightly.
Thanks in advance!