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Performance issues in Pokemon games
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(01-20-2017, 11:23 PM)endrift Wrote: Cool, thanks! The problem was that it was trying to play back the frames as fast as possible when they came in, which would cause weird problems. Not sure what exactly would happen, but I throttled it a bit as a potential fix, and that seems to have worked.

I noticed there are some audio glitches, is this already known? It is also present in the previous nightly, but not on 0.5.2. It is like some audio corruption for half a second, mostly when there are audio changes, when entering a new area.
Oh, and btw, doing some biking in Mauville City I noticed mGBA is now running even smoother than VBA, so I can fully ditch VBA now. May I ask you how can I get more shaders and presets? xBR seems too strong, and I'm not quite sure how to tweak with the settings. Thanks again!
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RE: Performance issues in Pokemon games - by forhonorandpizzas - 01-21-2017, 01:26 PM

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