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Real Colors, Desaturation
#1
Just wondering if mGBA will have options for desaturation like VBA-M has "Gameboy Colors" for certain games that oversaturate to compensate for the backlight.

http://emulation.gametechwiki.com/index....saturation

I tried to achieve it with shaders to no succeess. Are there any plans to add cg shader support?
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Messages In This Thread
Real Colors, Desaturation - by AngelofApathy - 01-12-2016, 02:47 AM
RE: Real Colors, Desaturation - by endrift - 01-12-2016, 04:59 AM
RE: Real Colors, Desaturation - by AngelofApathy - 01-12-2016, 10:56 AM
RE: Real Colors, Desaturation - by JohnHaynes - 04-30-2019, 09:06 AM

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