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Question about the Audio Buffer setting - Printable Version

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Question about the Audio Buffer setting - LimitCrown - 06-11-2018

I have a 144Hz G-Sync monitor and I set mGBA's FPS target to 59.73, which is the GBA's native refresh rate, but the video visibly stutters. I've was trying to figure out how to reduce the amount of stutter, and so it seems that this is mainly due to the audio buffer setting. Changing the audio buffer setting from 1536 samples to 768 or 1024 was able to reduce most of the stutter, choosing higher audio sample amounts causes the stutter to worsen, and choosing 512 samples causes the audio to be worse and the stutter to be worse than with the 768 or 1024 settings. Is there a specific Audio Buffer setting that I should target in order to minimize the stutter as much as possible?