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Disabling Audio - Printable Version

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Disabling Audio - Boku544 - 02-26-2018

Would it be possible to implement the option to disable audio emulation in order to increase performance in the portable builds of mGBA?

I remember from when I was a young lad that disabling the audio in VBA would increase the speed of emulation. I wonder if something similar could be applied to mGBA for a performance boost. 

I can imagine something like this greatly improving the usability of the emulator on the 3DS and Vita, mainly the Vita. This could also have the benefit of allowing a Vita user to play their own music whilst in mGBA without it clashing against a given game's music (looking at you Pokémon!)

I understand that the development of emulators is more complicated than simply flipping a switch, so thank you in advance for your time and effort!