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Full Version: Screen tearing and Direct3D
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Hi.
I´m having a screen tearing problem (I thinks that´s the right term) on mgba.
on older snv versions of vba-m I could chose Direct3D as display render, and that along with Vsync, would fix it; but mgba has no Direct3D backend (nor newer versions of vba-m for some reason).

So I wanted to ask if it would be possible to add D3D to mgba, along with Vsync (and some filters to go with it).

Thanks.
D3D is likely not possible due to the complexity it would involve for integrating it.
Any advice on what I could try to fix t?
Well the sync to video option is essentially Vsync so you could try that.