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Hi, I tried to edit some shaders, the author=endrift, ags001.shader
I'm only testing change values because I don't know programmation.

I tried to make the pixel to appear as separated like blocks simply, something like LCD Shader,
based in ags001.shader

mainly on     arrayX[0] = vec3(0.8, 0.8, 0.8);
                   arrayY[0] = vec3(0.8, 0.8, 0.8);
that values changes the RGB strength of the blocks around the pixels

I can put the files if endrift see this ok
Added 3 shaders edited as attachment
Using these, I have achieved nearly the same look as simple 4x, which was my go to shader.

Thanks Big Grin